My role involved finalizing the UI design and supervising the creative aspects during the engineering and development phases. I worked closely with out engineer, frequently editing brand provided assets for use on 8th Wall and identifying hotspots in the 360 environment for each virtual art space. These hotspots were essential for enabling users to "walk" around and interact with the artwork, enhancing the overall engagement and educational value of the tour. This project bridged the gap between digital interaction and cultural education. It exemplified how augmented reality could transform the art viewing experience, making it more accessible and engaging for users across different locales.
🏅 Webby Nominee
🏅 Shorty Awards Finalist, Audience Honor
🕗 90+ sec Engagement time
🔁 26% Return users
📍 3 Portal locations explored (avg)